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The latter is exceptionally great since he casts SC: Team CDP at the start of the battle, rendering him useless since he has no way of removing it.
Cooldowns Protection users like Positron, The Baroness, and Qinling can counter him really well. His stamina costs are insane, so Stamina drainers like Blob and Wangzhou can drain his stamina. Since Storm Beard's cooldowns are high, CDA monsters like Al Canine can render him useless for a couple of turns. His bad life allows Earth Attackers, like Warmaster Gortak and Sting Westclaw, kill him easily, especially because both have a 60 Earth dmg skill with 0 cooldown. Recommended Relics: Cane of the Atlantis, Pumpseed's Staff, Masher's Staff Nabuline's Trap, Mantis Claws Trap, Oblation Trap Counters Recommended Runes: 2 Speed, 1 Team Speed 3 Speed No Landlubber Here / Dangerous Buccaneer (Landlubber for CDA + Bleed, 28s, 3 CD) / (Buccaneer for AoE 40 Thunder dmg + Bleed, 27s, 2 CD).
Krakens Blessing (50 Thunder dmg + AoE 50% Stamina Drain, 40s, 3 CD).Weigh Anchor (40 Special dmg + 100% Stamina Drain, 60s, 4 CD).Trap is horrible with such a flimsy life.Two forms of denial in CDA and Stamina Removal.Staff can help with his stamina problem or can be used to drain extra enemy stamina. However, his biggest problems are his high stamina costs and cooldowns. He has a decent trait, allied with a movepool with tons of CDA and Stamina Removal.